A beautiful, local-first game library built for Omarchy.
Experimental DLSS Multi Frame Generation controls for Cyberpunk 2077 on RTX 40 series GPUs
NVIDIA MotionBricks ported to GGML/C++; dynamically generates animations from keyframes using a neural network. Can be used in games or with robots
Minimal graphics API. Built on top of latest Vulkan extensions. As close as possibly to my "No Graphics API" blog post and the SIGGRAPH talk.
No description available.
Experimental OptiScaler DLSS Neural Rendering fork with guarded pre-SR placement and configurable 1-3 pass processing.
A CD-shaped music player for Linux, with local playback and Cider integration.
Experimental native PC recompilation runtime for Ocarina of Time 3D. Windows x64, NRI/Vulkan, single-screen UI and ROM-only setup.
Experimental native PC port of Lost Odyssey using static recompilation. No game assets included.
Windows Defender 0day Vulnerability
A lightweight library for xPU kernel JIT compilation
IoT firmware identification and extraction
IoT static scanner for secrets, SBOM, CVEs and more.
nghiên cứu và phát triển bộ điều khiển bay drone dựa trên esp32
Highly customizable TUI music player designed to be fast and lightweight
Original algorithmic contest problems and lecture notes — NOIP to NOI & ACM-ICPC level
A native PC port of Super Mario Strikers, ported from decompiled code. Not a recompilation.
Steam Client Service Local Privilege Escalation Vulnerability
GTA III, VC, LCS ports for New Nintendo 3DS family.
No description available.
Resident Evil 4 (GameCube, G4BE08 debug build) — complete byte-identical decompilation to C/C++
⭐️ Battery Power Management Driver with installer v1.2. Includes setup keygen activation, latest build Pro version, pre-activated serial. Optimize power consumption, maximize battery life, and enhance device performance on Windows 10/11 PC desktop. Genuine original software. ⭐️
FLP binary parser for FL Studio project files
Phantomat: a zoomable, infinite-canvas window manager for Hyprland
Qwen3.8-Flash-Next (125B MoE) on a 12-24 GB NVIDIA GPU + 64 GB RAM: one-click install for Windows / Linux. Strata inference engine, OpenAI/Anthropic API on localhost, optional image input.
Layered image editor for Linux and Omarchy, a port of Compositor
No description available.
E-paper shopping list for the M5Stack PaperMono, with a FastAPI server and phone web UI
A port of PCSX2 for PS5
DeepGEMM-Ascend: clean and efficient matrix multiplication kernel library for Huawei Ascend NPUs
A high-performance communication library for machine learning training and inference on Huawei Ascend NPUs.
Play Diablo II: Resurrected in 3D.
Play Skyrim as a Minecraft player: Minecraft physics, inventory, blocks and combat inside Skyrim's world (SKSE plugin + Fabric mod).
Experimental Eden port for PS5
All of the production files, hardware and firmware, that make up the CHOMPI Sampler.
NVIDIA's official DLSS 3/4/4.5 on AMD RDNA3/4 GPUs on Linux.
Proof of Concept for Process Code Injection Without Using WriteProcessMemory
Spider-Man Remastered's web swinging in Batman: Arkham Knight's Gotham (experimental mod)
No description available.
No description available.
Build voice and text devices for your Hermes Agent, with ESP32 firmware, a Linux client, and a desktop simulator.
Zelda Wind Waker HD Recomp
ASTRO BOT Rescue Mission (PS4, PlayStation VR) in virtual reality on Meta Quest 3: on the headset alone, or from a Windows PC through Virtual Desktop or SteamVR. A PS4 emulator (shadPS4) with the PlayStation VR it needs. Bring your own copy of the game.
Experimental Xbox 360 emulator for PlayStation 5, built on Xenia Canary with native audio, DualSense input and RADV Vulkan graphics.
Lighthouse trackers and controllers aligned to a rooted Quest's or Steam Frame's own tracking, from its cameras seeing SteamVR base stations
Native PC port of P.T. (runs from your own PS4 game files)
No description available.
Native PS5 app store for the homebrew catalog at homebrew.page (title PPSA99000)
Definitive Bloodborne PC Experience
PSP games in the browser without an emulator: static recompilation to WebAssembly, an HLE kernel and a WebGL2 renderer
Project Maya - GLM-5.3-Flash (321B MoE) on your own NVIDIA GPU(s): engine, server, dashboard, quant tools. Built on Strata.